Exploring the Effectiveness of Sensor-based Balance Training on Patient Outcome Measures

Recruiting

Phase N/A Results N/A

Summary of Purpose

Explore the benefit of the game-based virtual reality system in improving lower extremity kinematics and balance in patients suffering from disease/disorders including Diabetes, Cancer, Multiple Sclerosis, Arthritis, Parkinson's disease, Cognitive Disorders, Brain Injury, Stroke or Frailty. A four to six weeks of training with 2 training session/week will be provided.

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Trial Milestones

The following dates are available for this trial. Trial information last updated on 16 May 2016.

1 Sep 2014 8 Jun 2015 1 Dec 2016 1 Aug 2017 1 May 2016 Unavailable
Start Date First Received 1st Completion Completion Verification Results

Trial Design

  • Allocation: Randomized
  • Masking: Single Blind (Outcomes Assessor)
  • Purpose: Treatment
  • Endpoint: Efficacy Study
  • Intervention: Parallel Assignment

Contacts

  • Bijan Najafi, PhD